about app process seminar projects

VEOM - concept piktos

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VEOM - different geometries

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VEOM - a design tool

Veom is a web app that was created as part of a seminar of the Institute of Computational Design and Construction at the University of Stuttgart, in the winter semester 2022/2023. The development of the app was supervised by Prof. Thomas Wortmann, Zuardin Akbar and Gili Ron and implemented by Amelie Hofer, André Huynh, Robin Paule and Ferdinand Ruff.

VEOM - concept

Our goal and our concept idea for the design tool "veom" is to develop a webapp that can create lightweight lattice structures. For this purpose, we take up the concept that the density of our geometric structure is dependent on an incoming impact. In our case, an attractor point as sphere.

VEOM - use case

Possible User for this tool could be architects, students, product designers, or design enthusiasts. The use case could be designed as follows: Veom should enable the user to experiment with individual geometric, voxel-based, lattice structures and to playfully generate a wide variety of designs with varying user input.

VEOM - inputs

- Changing the size of the boundary box and the number of voxels to generate bigger structures.

- Changing the Representation of the voxels to have the maximum control during the design process.

- Users can add more attractor points to generate more density and more complex structures.

- One can change the limit, means that the structure can grow together or separate elements.

- For each sphere, it can be individually adjusted how strongly it influences the generated structure.

- And users can choose between three predefined geometries in our tool.

- If your design has become too wild, just click the undo or redo button.

- If you really like your structure, click Export and a .gltf File is downloaded, you can easily 3D-print.